﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Platformer
{
    class Player: BaseObject
    {
        private double x, y;
        private const double dx=1.0, dy=1.0;

        public override void Init(Graphics e)
        {
            this.x = 0.0;
            this.y = 0.0;
        }

        public override void Draw(Graphics e)
        {
            
        }

        public override void Refresh(Graphics e)
        {
            
        }
    }
}
